Lip Sync
Fast, offline Lip Sync Automation in Blender
3D Artist & Developer
Fast, offline Lip Sync Automation in Blender
A unique Blender Add-on, creating stunning Lasers VFX.
Collection of Sculpts done in 1 day with Blender.
Live paid courses scheduled once a week.
A Unity Plugin that simplifies door management in Unity.
A multiplayer Unity game developed with Fishnet.
A Unity "Game-Jam" developed in 30 days.
Development of a Unity Game of in a J-RPG style.
3D Courses targeting Beginner users on Blender.
A French Blog dedicated to Blender and its wonders.
Social Networks are also a big part of my work.
Altough I have strong skills in 3D, particularly in Blender, I am initially a developer. Let me tell you a bit more about me.
I started my professional life as a Front-End developer, specialized in Vue.js. My last Front-End job @Ubisoft put me in relation with talentuous artists, working on tremendous projects. I couldn't resist: 3D and Game Dev being my dream, I took the leap and trained myself with talentuous teachers. And here I am, 3 years later, helping other 3D artists with my knowledges, my courses, and my addons, always aiming to improve my skills in the process!
I paused my Live Courses to start a fresh career as a Game Developer or 3D Generalist.
You can see my recent works below:
For my next course, I needed to shoot lasers from a battle turret. This was the first time I used Geometry Nodes and during my work I wondered if this system could not be used as a plugin. One month later, Laser System was on Blender Market!
Being an autodidact myself, I know it can be really hard to properly learn something as technical as 3D modeling / sculpting, rigging etc... without a good guidance. This is why I decided to offer 8h/months of Live courses via Zoom.
In addition to the Live Courses, I create online courses that students can watch at their own pace. There is for now one course and I'm currenlty working on the second, which is more for intermediate users.